Files
monde-usage-unity/Assets/Prefabs/Clickable.prefab
2024-09-22 21:45:37 +02:00

232 lines
6.6 KiBLFS
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &121783550294040051
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6343037597258396708}
- component: {fileID: 8788521452407468026}
- component: {fileID: 7544671043930406641}
- component: {fileID: 1287475196687458400}
- component: {fileID: 8331879161665662279}
- component: {fileID: 8038568814485285774}
m_Layer: 0
m_Name: Clickable
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &6343037597258396708
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 121783550294040051}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -35.056763, y: 1.7217331}
m_SizeDelta: {x: 5.07, y: 3.72}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!212 &8788521452407468026
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 121783550294040051}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 37
m_Sprite: {fileID: 21300000, guid: b098f0c1f0b6b4535b03fb63c73a790a, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 5.07, y: 3.72}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!60 &7544671043930406641
PolygonCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 121783550294040051}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 2.19, y: 3.41}
newSize: {x: 5.07, y: 3.72}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Points:
m_Paths:
- - {x: 0.625, y: -1.4649999}
- {x: 0.555, y: -1.425}
- {x: 0.545, y: -1.3349999}
- {x: 0.515, y: -1.135}
- {x: 0.45499998, y: -0.805}
- {x: 0.405, y: -0.555}
- {x: 0.385, y: -0.42499998}
- {x: 0.355, y: -0.315}
- {x: 0.33499998, y: -0.24499999}
- {x: 0.39499998, y: -0.235}
- {x: 0.575, y: -0.21499999}
- {x: 0.60499996, y: -0.195}
- {x: 0.715, y: -0.145}
- {x: 0.84499997, y: -0.065}
- {x: 0.91499996, y: 0.005}
- {x: 0.955, y: 0.095}
- {x: 0.955, y: 0.265}
- {x: 0.945, y: 0.315}
- {x: 0.895, y: 0.42499998}
- {x: 0.78499997, y: 0.575}
- {x: 0.555, y: 0.865}
- {x: 0.345, y: 1.135}
- {x: 0.13499999, y: 1.365}
- {x: 0.074999996, y: 1.405}
- {x: -0.105, y: 1.405}
- {x: -0.205, y: 1.355}
- {x: -0.315, y: 1.235}
- {x: -0.375, y: 1.165}
- {x: -0.475, y: 1.015}
- {x: -0.545, y: 0.85499996}
- {x: -0.59499997, y: 0.675}
- {x: -0.715, y: 0.345}
- {x: -0.765, y: 0.155}
- {x: -0.765, y: -0.044999998}
- {x: -0.73499995, y: -0.13499999}
- {x: -0.645, y: -0.24499999}
- {x: -0.59499997, y: -0.265}
- {x: -0.475, y: -0.305}
- {x: -0.305, y: -0.315}
- {x: -0.195, y: -0.305}
- {x: -0.095, y: -0.285}
- {x: -0.085, y: -0.45499998}
- {x: 0.015, y: -0.905}
- {x: 0.055, y: -1.165}
- {x: 0.055, y: -1.295}
- {x: 0.114999995, y: -1.625}
- {x: 0.16499999, y: -1.7049999}
- {x: 0.48499998, y: -1.7049999}
- {x: 0.615, y: -1.615}
- {x: 0.655, y: -1.515}
--- !u!114 &1287475196687458400
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 121783550294040051}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 72b8976db14b440a0801daa42c1f6970, type: 3}
m_Name:
m_EditorClassIdentifier:
goToSubSceneName:
isDiscoverable: 1
discovered: 0
firstVideoClip: {fileID: 0}
secondVideoClip: {fileID: 0}
discoverParticlePrefab: {fileID: 0}
OnClick:
m_PersistentCalls:
m_Calls: []
OnVideoPlayedEvent:
m_PersistentCalls:
m_Calls: []
--- !u!95 &8331879161665662279
Animator:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 121783550294040051}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: bfa1d77e55f7049bcb678d840fc9a78b, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!111 &8038568814485285774
Animation:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 121783550294040051}
m_Enabled: 0
serializedVersion: 3
m_Animation: {fileID: 7400000, guid: 1a2f2fcde7c124e33919a89b648caf6f, type: 2}
m_Animations:
- {fileID: 7400000, guid: 1a2f2fcde7c124e33919a89b648caf6f, type: 2}
m_WrapMode: 0
m_PlayAutomatically: 1
m_AnimatePhysics: 0
m_CullingType: 0